
Digital experience UX design
Strategized and designed a gamified, asynchronous orientation experience that helps Distance Education students build connection, navigate their journey, and feel prepared for academic success.

The Challenge
The existing orientation, housed in Canvas (the Learning Management System), lacked engagement and failed to meet the needs of incoming students. Feedback indicated that students felt disconnected and overwhelmed, and internal stakeholders preferred a more actionable, portal-based experience.
The Solution
I developed a dynamic orientation course centered around accessibility, motivation, and community-building. Key features included:
- Spruce, a friendly new mascot to represent Distance Education
- Digital swag rewards for students who complete the orientation
- 9 animated training videos
- 12 portal pages
- A progress bar to visualize completion
- A program-based leaderboard to foster friendly competition
- Immediate and follow-up surveys to measure impact and improve future iterations

Training Video Example
UX Design
I designed the user experience for this orientation using Figma, focusing on branding, engagement, and clarity. Below are a few examples that showcase key design elements on mobile and desktop as well as sample components.



